![]() At first glance, you might think they are just regular people enjoying a good game, who will then finish the day and go home to their families, a nice hot meal and a warm, soft bed. That would be Cam and Eileen.Ĭam & Eileen's back and forth over the game is heartwarming, a friendly competitiveness that brightens each others day. For more on our urge to create sinister stories from coincidences, check out this great New York Times documentary on the Umbrella Man and JFK’s assassination.Through the dozens of hours playing Marvel’s Spider-Man on PS4, you might’ve noticed the middle-aged man and lady playing a game of chess in the middle of the FEAST center. We’ve reached out to Insomniac for comment, and will update this article with any information we receive. Near its rendition of Battery Park, you can encounter tour guides talking about citizen boats evacuating Manhattan after the events of 9/11. While the Twin Towers don’t appear in Spider-Man, and neither does the modern-day memorial and museum, 9/11 is a canonical event in the game. ![]() and sometimes it leads to believing Avril Lavigne has been replaced by a doppelgänger. Sometimes that leads to seeing constellations in the stars. Humans don’t like coincidences - we try to find meaning and patterns in just about everything we look at. The view of the Freedom Tower stand-in is just a beautiful coincidence. It clearly has the same distinctive paneling, and both towers are terraced on their lower levels, which the Twin Towers were not. ![]() The other tower is directly to the right. Yes, a building is “reflected” onto its own surface. Oddly enough, the left tower in the reflection is the one that Spider-Man is climbing. This explains why the buildings shown in the reflection aren’t actually there. Reflective surfaces pull from this library, and what they pull is generally not a true-to-life reflection of what’s around them it’s an approximation. Essentially, the developers at Insomniac Games created a library of still images representing the game world. It’s neither a mistake nor a tribute.Īs discussed at length by Digital Foundry in its graphics breakdown of Spider-Man, the game generates reflections through a technique called cube mapping. ![]() He was right - the nonexistent towers’ reflection was a result of the way the game generates reflections. ![]() Specifically, my co-worker Pat Gill called me a dumbass, and set out to prove that the reflection had nothing to do with 9/11. I thought it was compelling, but not everyone at Polygon agreed. Insomniac Games/Sony Interactive Entertainment via Polygon Spider-Man gazes at the game’s stand-in for the Freedom Tower. Voilà: Spider-Man climbs a reflection of the past, and sees a vision of the future. It was bolstered by the fact that when Spider-Man reached the top of the building, the view revealed was the game’s stand-in for the Freedom Tower. The theory was that the reflection of the World Trade Center was a tribute to 9/11. Yet spinning the camera around reveals that there are no buildings there - they’re ghosts. The towers seem to be reflected on the side of a building as Spider-Man climbs it. A Marvel’s Spider-Man clip purportedly showing an eerie reflection of the Twin Towers has garnered more than 5.1 million views on Imgur, but it’s not what it appears to be. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |